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smaller guilds and will still feature amp PvP opportunitie

 
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BerichtGeplaatst: 07-10-2016 04:08:05    Onderwerp: smaller guilds and will still feature amp PvP opportunitie Reageren met citaat
(Balancing) How can smaller guilds compete with larger guilds in the open world?
The new game world will be divided into the King’s continent and the lawless continent with Cheap Albion Online Silver. The King’s continent will consist of green, yellow and red zones and will be featuring our new crime and reputation system. The PvP experience on the King’s continent is designed to cater to solo players, smaller player groups and smaller guilds and will still feature ample PvP opportunities. Details on this will follow soon in one of our upcoming videos.

There will no longer be claimable territories on the King’s continent.
The new lawless continent will consist entirely of black zones, meaning that there is free-for-all PvP without restrictions. However, the continent will be huge, and will consist of zones and regions of different tiers. Low-end zones on the lawless continent would be great places for more casual guilds to settle, as these zones will not be interesting to high end guilds.

We will also be reworking the GvG system, dealing with certain time slot and defender bonus exploits and solving the issue of having to fight at inconvenient times.

When you're separating the content like how they're stating you sort of have to flatten the power curve. If someone or a group who's been on the king's continent for quite a while wishes to go to the lawless lands, chances are they're not going to have top gear as those who been in the lawless lands, they'll just get creamed. Plus I am not 100% sure of this but it appears this game has a huge snowball effect which has to do with the power levels of Albion Online Powerleveling. If your guild or alliance acquires the resources (which includes fame) and therefore gear before everyone else it's hard for your opponents to catch up with you.

Also remember that this is the first time that the top tier equipment has seen extensive game play. Up until this closed beta, end game equipment hadn't been players for any decent length of time. The devs are probably just now finding things that need to be adjusted.
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